PassiveRootbound
After remaining near the same area, allied structure, or objective for several seconds, Orryx becomes Anchored. While Anchored, Orryx gains increased defenses and nearby allies gain minor resistance to displacement. Moving too far breaks the effect.
Skill 1Stonewake
Orryx slams two massive arms into the ground, sending a jagged stone wave forward. Enemies struck take damage and are briefly slowed. The final section rises into short-lived terrain that can obstruct movement.
Skill 2Guardian Reach
Orryx extends a massive root-covered arm toward an allied Hero. If it connects, Orryx pulls itself toward the ally and grants them a temporary shield. This is a rescue and protection tool, not an enemy hook.
Skill 3Worldroot Stand
Orryx roots itself into the battlefield. It cannot move briefly but gains heavy damage reduction and projects a protective zone. Allies inside take reduced damage from enemy area attacks and Orryx becomes highly resistant to displacement.
UltimateThe Earth Remembers
Orryx drives all four arms into the ground. Massive roots and stone formations erupt outward, creating temporary walls and separated battlefield sections. Enemies struck are displaced slightly. The real power is changing the battlefield itself.