ZERO MOBA · CORE BATTLEFIELD

MAP DETAIL

Study lanes, jungle routes, bases, structures, buffs, neutral objectives, and rotation paths before entering a match.

Approved ZERO MOBA core battlefield: Hero and Demon bases, Top, Mid, Bottom, towers, jungle paths, Guardian, Surge, and the Singularity

Battlefield Breakdown

Three Lanes

Top, Mid, Bottom. Each lane connects the two bases and is defended by an Outer Tower, Inner Tower, and Base Defense before the Main Core.

Hero & Demon Bases

Each side has a Spawn Area, Recall Area, Main Core, and protected base approaches. Destroying the enemy Core ends the match.

Jungle

Upper and lower jungle paths contain normal camps, buff camps, rotation routes, concealment areas, and invasion paths. Hunters use these routes to farm, gank, and control objectives.

Guardian · Upper Objective

Near Top Lane and the upper jungle. Guardian is the defensive neutral objective and creates upper-map fights and strategic trades.

Surge · Lower Objective

Near Bottom Lane and the lower jungle. Surge is the offensive/mobility objective, with Bottom and Mid having strong rotation access.

The Singularity · Center

The highest-value neutral objective. Its central position makes it reachable from Mid, both jungles, and both team sides, creating major team fights.

4:00Guardian first spawn · ~4 min respawn
4:00Surge first spawn · ~4 min respawn
8:00The Singularity first spawn · ~5 min respawn

How to Read the Map

Blue / Hero Side

Hero territory begins on the left. Blue lane arrows show the general Hero push direction toward the Demon Core.

Red / Demon Side

Demon territory begins on the right. Red lane arrows show the general Demon push direction toward the Hero Core.

Vision & Rotations

Jungle entrances and objective approaches are important vision zones. Teams should push lanes, establish vision, then rotate rather than walking blindly into neutral objectives.